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Thoughts, musings, ideas and occasionally short rants on the past, present and future of electronics entertainment
Saturday, January 27, 2018
Friday, January 19, 2018
Tools of the Trade
"Now, where did I put the Rifle Spear...?" |
The closest there is to a Bloodborne table-top RPG |
Thursday, January 11, 2018
The War for the Galaxy
I have a confession to make. Despite seeing every single Star Wars movie in a theater I've never been much of a fan. That might sound kind of weird and contradictory, but the reason is actually pretty straight forward. I don't particularly like any of the plotlines or characters in Star Wars, but I really enjoy the production design; speeders, walkers, star destroyers, costumes, locals, alien critters, blasters, lightsabers..you name it. I think they're all incredibly cool looking (and sounding). As you can probably surmise this also influences my tastes when it comes to Star Wars video games. Simply put the games that focus on vehicles and gear are what I like the most, the arcade style action movie tie-in games for the Atari 2600 as well as the space flight-sims X-Wing and Tie Fighter.
Obviously, story drive Star Wars games have always held very little appeal to me (sorry...I couldn't care less about Knights of the Old Republic). I'm also perpetually annoyed that there's never been a game that can emulate the cutting power of the lightsabers as depicted in the the film. In fact the closest I've ever seen a game get is the totally unrelated Metal Gear Rising: Revengeance. When it comes to Jedi themselves, I've always wondered what they do to safeguard peace and justice outside of combat. Being able to sense the feelings and thoughts of others sounds like it would come in pretty handy during diplomatic negotiations...not to mention mind control. How about this?
Here's a few other ideas I've had recently:
None of these pitches are terribly original, but when you look at what EA has done with the license thus far all we've gotten is in 2017 is a bland online multiplayer shooter which feels especially superfluous considering we already have Overwatch, Titanfall 2 and Call of Duty: Infinite Warfare. This is an entire galaxy we're talking about in Star Wars, right? I doesn't always have to be about the Rebels, the Empire and the Skywalker bloodline.
Sadly, most designers don't really see it that way. There's this perception that Star Wars will be rejected by fans if it isn't sufficiently similar to the original trilogy (episodes IV, V and VI). The problem I have with that line of thought is what constitutes a Star Wars experience tends to be an all-to-vague collection of narrative themes, character archetypes and visual setpieces. I get it, but it's sort of like insisting that all anime must be about cute big-eyed girls and angsty boys that yell a lot. It doesn't have to be that way...and yet the overwhelming majority of the time it is. I wish Star Wars video games would be willing to distance themselves creatively rather than being a poor-man's copy of the plots from the films - complete with cameos by all your favorite characters...*sigh*
Obviously, story drive Star Wars games have always held very little appeal to me (sorry...I couldn't care less about Knights of the Old Republic). I'm also perpetually annoyed that there's never been a game that can emulate the cutting power of the lightsabers as depicted in the the film. In fact the closest I've ever seen a game get is the totally unrelated Metal Gear Rising: Revengeance. When it comes to Jedi themselves, I've always wondered what they do to safeguard peace and justice outside of combat. Being able to sense the feelings and thoughts of others sounds like it would come in pretty handy during diplomatic negotiations...not to mention mind control. How about this?
- A Jedi Detective game in the style of L.A. Noire
Here's a few other ideas I've had recently:
- A turn-based space combat game like Battlestar Galactica: Deadlock
- An RTS set on Tatooine akin to Dune II or Homeworld: Deserts of Kharak
- A Coruscant city builder similar to City Skylines or the Anno series
- A puzzle-platformer wherein you are a baby dianoga hitching rides on starships
None of these pitches are terribly original, but when you look at what EA has done with the license thus far all we've gotten is in 2017 is a bland online multiplayer shooter which feels especially superfluous considering we already have Overwatch, Titanfall 2 and Call of Duty: Infinite Warfare. This is an entire galaxy we're talking about in Star Wars, right? I doesn't always have to be about the Rebels, the Empire and the Skywalker bloodline.
Sadly, most designers don't really see it that way. There's this perception that Star Wars will be rejected by fans if it isn't sufficiently similar to the original trilogy (episodes IV, V and VI). The problem I have with that line of thought is what constitutes a Star Wars experience tends to be an all-to-vague collection of narrative themes, character archetypes and visual setpieces. I get it, but it's sort of like insisting that all anime must be about cute big-eyed girls and angsty boys that yell a lot. It doesn't have to be that way...and yet the overwhelming majority of the time it is. I wish Star Wars video games would be willing to distance themselves creatively rather than being a poor-man's copy of the plots from the films - complete with cameos by all your favorite characters...*sigh*
Thursday, January 4, 2018
Black Tiger, Hidden Agenda
Steam has a serious problem with shovelware. To Valve's credit though they don't really promote any of the garbage that is steadily overcrowding their library of games. PSN, on the other hand, has gone out of its way to advertise the abomination that is Life of Black Tiger. Right off the bat, would-be-players might notice the banner art for the game is actually just a slightly reworked version of a freely available background wallpaper image. That in itself isn't a big deal, but it gets worse. Watch the trailer and you might notice some music playing in the background. It's actually a cover by "JackonTC" of the OST song "Next to You," for none other than the anime "Parasyte" ("Kiseiju," in the original Japanese). So what?...you might think. Original art and sound assets aren't necessary to make a good game, right? Technically...yes, but Black Tiger isn't a good game by any stretch. It has graphics comparable to a PS2 title, despite being released on the PS4. It also has audio issues, non-existent collision detection, clunky controls, and English localization text that reads as follows:
Generally speaking, Black Tiger is considered to be one of the worst, if not the worst game currently available on the Playstation Store. A number of people strongly believe Sony is pulling some kind of elaborate joke by curating this game. I've also seen accusations of nepotism (the developer must actually be the son of a Sony CEO or something along those lines...). The publisher is a company called "1GAMES" which, as far as I can tell, has pushed out a fair amount of trash over the years. However, I haven't been able to find any specific names attached to this particular title (perhaps for somewhat obvious reasons).
The last thing I want to mention about Black Tiger is the reviews...particularly on Metacritic. Of course there are plenty of 0/10 scores that are fairly honest about their impressions of the game, but the real enjoyment comes from reading those 10 out of ten perfect ratings. They are, in the vast majority of cases, being deliberately sarcastic about the quality of the game to the point that it can be pretty entertaining to browse through some them and see what people wrote...at least more so than actually playing the game.
It's full of smell with blood of wolves today and the smell is stronger than a few days ago. I can't bear with it. Let's kill every wolves found.That's just one of the less jiberish-laden examples, but believe me if it hadn't originally came out for the Android three years ago I would have given it this blog's "Engrish Award" for 2017. Another point worth noting is the Android version of this game is absolutely free, while the PSN version costs 10 USD. Horrible, I know, but even worse is the fact it's not the only game on PSN that has done this. Horse Racing 2016 (which actually came out for the PS4 in 2017) is a dollar on google play...but...well, let's just say it goes for a bit more on PSN.
Generally speaking, Black Tiger is considered to be one of the worst, if not the worst game currently available on the Playstation Store. A number of people strongly believe Sony is pulling some kind of elaborate joke by curating this game. I've also seen accusations of nepotism (the developer must actually be the son of a Sony CEO or something along those lines...). The publisher is a company called "1GAMES" which, as far as I can tell, has pushed out a fair amount of trash over the years. However, I haven't been able to find any specific names attached to this particular title (perhaps for somewhat obvious reasons).
The last thing I want to mention about Black Tiger is the reviews...particularly on Metacritic. Of course there are plenty of 0/10 scores that are fairly honest about their impressions of the game, but the real enjoyment comes from reading those 10 out of ten perfect ratings. They are, in the vast majority of cases, being deliberately sarcastic about the quality of the game to the point that it can be pretty entertaining to browse through some them and see what people wrote...at least more so than actually playing the game.
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Tuesday, January 2, 2018
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