I'm not opposed to new terminology in the game industry. In particular I really like the recently introduced term DLG (Down-Loadable Game) to help distinguish between DLC, which implies that the download is simply adding additional material to an already existing game. Especially since "Inide Game" is a somewhat overused term often referring to any game with a low budget and small team of developers. Rather than its originally intended meaning of an independent group working outside the influence of big game publishers.
That said terms like "transfarring" seem completely unnecessary and Kojima Productions latest attempt at wordsmithing has spawned the word "revengance" which comes across as bad grammar...or at the very least a typo. But this isn't the worst nomenclature to come out this console generation. The Nintendo Wii for example was originally supposed to be called the Nintendo Revolution, a far more suitable name when you consider that its motion control system was attempting to be a major departure from other gaming input methods at the time. While we're talking about motion controls I can't help but briefly touch on the fact that the Sony Move and Sub-Controller have to be some of the most uninspired names for such devices. It doesn't help Sony's cause that the PS VITA has a lackluster name combined with two equally valid ways of pronouncing it. But it's not just Japanese game companies that struggle with the English language.
Microsoft had their motion sensor peripheral codenamed "Natal" before it eventually became "Kinect" which in my opinion wasn't much of an improvement. Especially since the "K" in the beginning stinks of Midway Games' inability to use the letter "c" whenever it happened to come up in the beginning of a word. Did I mention people get paid to workshop this stuff? Considering how many game titles have the word "requiem" or "rising" in them I can't help but think there is a lot of no-talent copy-cats when it comes time to choose names. Then again you'll also get very bizarre cases of Bethesda suing the creator of Minecraft for using the word "scrolls" in their upcoming title while Nintendo goes and releases Skyward Sword just over a week after Skyrim unmolested. I cannot begin to tell you how many times I heard someone say Elder Scrolls: Skyward Sword either intentionally or by accident in the bottom half of November, 2011.
Regardless, the day is done and who know what tomorrow will bring. XBox720 seems unlikely and PS4 will definitely not happen considering the number 4 is unlucky in Japanese culture, sounds too much like the word for death in their language. Then again "PlayStation Death" complete with jet black casing and screaming skull logo sounds a lot better than some of the focus group tested crap the game industry has been puking out lately.
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