Take for example the lancaar/theimer weapons which combine the role of a bazooka with a mortar. Visually these anti-armor devices resemble medieval lances (a common weapon used by Hussars). Contrary to legend, WW2 Polish cavalry didn't make any ridiculous attempts to charge tanks with this weapon (or sabers for that matter). Instead they had an extremely deadly anti-tank weapon. What you might ask? Considering the invasion of Poland took place in 1939, there was no such thing as the bazooka, panzerschreck or panzerfaust. Simply put they used special high powered rifles.
Another absurdity that's featured in Valkyria Chronicles is the size of certain tanks. While it's true that nothing as massive as the Batomys was ever designed and built, the Poles (along with other nations) did make use of armored trains, complete with turret mounted machine guns, cannons and artillery in addition to a sizable complement of infantry.
There are a number of smaller nods to the real history of Poland as well. The persecuted Darcsens are combination of Jewish people living in Eastern Europe and Polish workers forced to labor under harsh conditions in Axis factories. Obviously, the geographical location of Gallia on the map of Europa corresponds rather well to the location of Poland on an actual map of Europe. Then there's the term "Valkyria" which sounds like a derivation of "Valkyrie," women who according to Germanic folklore, were imbued with superhuman abilities.
In the end though we're just talking about a game here, so I don't want to risk over analyzing any more than I already have. That said, it's surprising just how much real history seeps it's way into places that never actually existed. For another great example of Polish history influencing game design look no farther than the Witcher series. Unlike Valkyria Chronicles though I'll leave the research and fact finding up to you on that one.
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