Classification: Light Cruiser
Role: Air Superiority Ship
Description: Able to project a wall of flack in any direction, the Duelist is quite expensive, but also quite resilient. It can shoot down missiles and destroy incoming high caliber rounds with ease. Meanwhile, its armor will stop smaller rounds from inflicting structural damage.
Classification: Heavy Corvette
Role: Tanker
Description: A cheaper alternative to the default tanker. Mules are ideal for extending the range of player controlled ships that are trying to operate independent of the Sevastopol. While unarmed and unarmored, their distinctive shape gives them some chance of surviving an air raid or a hit from a cruise missile.
Classification: Attack Corvette
Role: Air Superiority Ship
Description: The Dervish is an attempt to pack a rocket/missile launcher platform into the smallest frame possible. It is not expensive and has respectable speed, but lacks range and the ability face off against numerous foes. Recommended tactics are to flee if surrounded and re-engage later.
Classification: Strategic Corvette
Role: Missile Carrier
Description: The default missile carriers (Yars, Triumph, Tarantula, Egida, etc.) function well enough, but only have an even number of launchers (either 2 or 4). Why not split the difference with three tubes?...and provide the player with some defenses should they find themselves on the receiving end of a long range strike.
Classification: Light Cruiser
Role: Air Superiority Ship
Description: While shown here fully armed, the idea behind the Cyclops is an initial cost saving strategy. By removing the guns the price is cut in half. Purchase it at the start of a new campaign in this unarmed form, then transfer over the big 180mm six-shooter that comes on the Sevastopol (plus four secondary guns of your choice) at the first opportunity. Congratulations! You now have a powerful and yet expendable cruiser that only cost about 27,000 credits.
Classification: Light Corvette
Role: Aircraft Carrier
Description: Designed as a "pocket carrier," the Chakram is a swift and inexpensive scout with decent range. While unarmored, it does have two aircraft that can give it a small amount of striking power. More importantly though these two jets are well suited to recon work.
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