Oddly enough the Japanese name of the game is "Shining and the Darkness" |
The art style for the early entries in the the Shining IP are distinct in that they subtly blend 1980s Disney with a bit of an anime aesthetic. In terms of setting it's more Narnia than Middle-earth when it comes to demi-humans. To this day, I must admit centaur knights (complete with armor and lance) look pretty dang cool and are something you don't see a whole lot of in fantasy settings these days. Unlike some dungeon crawlers, players only go it alone during the early stages of the game. After defeating a giant crab (and mini-boss of sorts) the hero of the story gains two companions (Milo and Pyra) who can help him on his quest. At first glance this team of three seems like a fairly standard warrior-healer-mage combo, but in truth the lines between them are a bit blurrier than say...Dungeons and Dragons. While it's true that the meat-shield warrior protagonist never gains the innate ability to casts spells, his pious looking companion (Milo) hits pretty hard and has magic that overlaps a bit with Pyra the mage. Meanwhile, she can deal out decent damage while still having a repertoire of AoE and utility spells. She's also the fastest of the three when it comes to turn order. Monsters vary quite a bit - ranging from the simple (bats, wasps, slimes, and slugs) to the standard (goblins, ape-men, skeletons, and minotaurs); all the way up to slightly weird foes like ax-beaked ostriches and "clodhoppers" (hat-wearing puppet-like enemies that consist of a head with a pair of legs sprouting from underneath).
The variety is much appreciated, but it isn't enough hold my interest. As far as old-school dungeon crawlers go, Shining in the Darkness is very well made example of its genre. It's just not the kind of game I can really get into. Still, there are plenty of worse ways to spend your time, and if you are the kind of person that enjoys titles like the Bard's Tale Trilogy or the original Wizardry then this Sega classic might be right up your alley...or maybe I should say up you subterranean corridor? Actually, never mind...that sounds kind of gross.
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