Next up is Dondra: A New Beginning. Basically it's a text adventure game with some pasted still images mixed with crude animation. This one really threw me for a loop though with its 3-D sticker box art. At the time, I had just seen a censored version of the cartoon film "Heavy Metal," obviously there is a parallel with regards to amazonian looking women riding on giant bird-creatures. I couldn't understand what the relationship was between this game and that movie though. Many years later, after the invention of the internet, I did a bit of research and found out that Dondra also goes by the name Questmaster. Apparently it had nothing to do with any other licensed property. Regardless, the setting was a bewildering collection of random places and characters which exuded a fantasy vibe, yet featured jarring signs of modernity such as firearms and industrial machinery. Granted, weird adventure games were hardly anything new at the time. I had already played Manhole for the Mac and that featured a fully voice acted jive talking dragon! The interface was also strange. At first glance it worked like most text parser adventure games, but had several areas in which the player would die if they lingered for very long. To compensate for this it was possible to turn off all the images (making it a truly text only adventure) as well as the ability to stack input commands such that multiple things could be carried out in rapid succession. Supposedly, two sequels were planned that would allow you to import your character from previous entries but for whatever reason Dondra never got past its first outing. Maybe because no one could figure out what the game was supposed to be about...?
|Now here's a game that's talking sense!|