"Out with the old. In with the new," is a saying that definitely needs to be applied to some of the game development studios out there. While it always sucks to see people lose their jobs, I'd like to think that those with talent will move onto something better. In truth, the concept of huge teams working on triple AAA titles has become a bit antiquated of late. That's not to say we shouldn't have any big budget games, it's just that time and again smaller studios have demonstrated far more flexibility, creativity and artistic merit than the industry giants that live off old IPs without bringing anything innovate or beneficial to the industry as a whole. To demonstrate my point allow me to highlight two companies (one Japanese and one Western) that have outlived their usefulness. Then after that, I'd like to show off two up-and-coming studios which have done a lot for the industry.
write a review of Clash of Heroes, something I've never done before or since, just because I thought the game really deserved more attention than it was getting. The future looks bright for Capybara Games too with titles like Super Time Force and Below in the works. I just hope they don't feel the need to cling to Xbox exclusivity given the amount of floundering Microsoft has been doing in the game industry lately.
You'd think that given all the bad media surrounding companies like EA and Square-Enix they would have run out of dedicated fans a long time ago. In part it has to do with maintaining monopolies. Regardless, it's a real shame to see so many hardcore fans doggedly follow them out of a misguided sense of brand loyalty when there are small, oftentimes struggling studios far more deserving of hard-earned gamer dollars. I guess the best suggestion I can make is don't be afraid to try stuff outside of your preferred genre(s). There's a lot of new and exciting experiences to be had when it comes to video games provided you're willing to explore outside a long established comfort zone.