I was the Silicoids. Why? Because they rock! Puns aside, my homeworld was in the top left corner of the star map and from there our race colonized world after world. Whether it was a lush paradise or toxic wasteland made no difference, Silicoids are miniature walking volcanoes that eat rock and shrug off doses of radiation that would be lethal to any other intelligent species. The only thing that slowed our advance was a shortage of numbers, silicon-based life forms don’t reproduce as fast as carbon-based ones. Eventually, over half-a-century after the completion of the first colony ship I bumped into the first of four other races – the Sakkra. They were far more numerous than us, but lacked technological advancements we had achieved thanks to a research base established decades ago on the artifact world designated "Cloud City II" (don’t ask what happened to the first one). As fate would have it the leader of the Sakkra was an erratic expansionist, which could only mean one thing – war!
Needless to say our technological edge made the conflict a foregone conclusion. From the captured fortress world of "Thrax," the Silicoids assembled grand fleets under the protection of an extensive planetary missile system. Slowly, but steadily the Sakkra’s four-to-one numerical superiority was reduced, and their empire whittled down until only their homeworld remained. Rather than purge the Sakkra menace from the galaxy, the Silicoids attempted to stage a xeno revolution, a foreign coup d’etat. The subterfuge was successful in so far that the Sakkra leader was killed and replaced…by a xenophobic militarist. In hindsight it would have been unrealistic to expect anything different, but the outcome was predictably xenocide…sorry Sakkra, you have no place among us.
The Silicoid/Darlok conflict was not as one-sided as the previous one against the then extinct Sakkra. In fact it lasted almost an entire century, and even with the reluctant aid of human warships many Siliciod lives were lost. In part this was due to the relatively equal footing of each side in terms of technology and industrial capacity. More importantly the Darlok inner worlds were enveloped in a vast nebula. Thematically appropriate to be sure, but it made spaceship travel in that region a slow and arduous process. It was, for lack of a better term, “space trench warfare.” Acts of Darlok sabotage wreaked havoc on Silicoid logistics and if it weren’t for the discovery of a secret wormhole the conflict might have ended in a stalemate. As luck would have it though that naturally occurring warp-gate drew a line halfway across the entire star map, allowing rapid transportation of Silicoid war materials to the front where the Darloks were overwhelmed through raw attrition.
Having eliminated this third and final threat, a hard won peace settled over the galaxy. In the wake of so much destruction an emphasis was placed on the colonization of many of the barren worlds left over at the end of hostilities. The Humans snatched up a few choice locals while the Silicoids colonized with impunity. It was at this time the fourth and final race made their existence known. They were the Alkari and, for reasons which still remain a mystery, had never bothered to explore beyond the confines of their homeworld…at least until then. No longer content to simple roost, this race of avian creatures finally spread their wings and sent out dozens of scout ships (one to each star within range). It was a sudden burst of spacecraft, that expanded out like a great ripple by turns, the flight of the Alkari had begun. Not long after, the galactic counsel was held and I (the leader of the Silicoids) was elected the inheritor of Orion…
…and with that my tale ends…or as the robo-news anchor says, “…and that’s the way it is.”